2D + 3D Animator | Modeler

Natalia Tedlund

Current Project: Short film, 3D animated in Maya, among a team of 26 students. Finish Date: April 2026

Meanwhile, I’ve been having fun improving my animation, modeling, and texturing skills with constant little side projects.

Life Drawings

Observational Drawing, 2023, ART 2301C, charcoal, paper, & pastels

2D Work

2D Design, 2022, ART 2201C, Adobe Photoshop, paper, vinyl sticker, & foam board

3D Work

3D Design, 2024, DIG 4326C, Maya, Substance Painter

2D Animation | Fundamentals

2D Animated Projects

My personal favorite…

Time Based Media: Walk Cycle

2024, paper & pen, Adobe Photoshop & Adobe Animate

One of my first attempts at animating…

Outlined forms with paper and pen, added color in Adobe Photoshop, and sequenced in Adobe Animate.

An OC I’ve been exploring

with…

Final Demo Reel

2024, FIL 3720C, ToonBoom Harmony

A collage of my best work of 2D Animation Fundamentals from start to finish.

Some works still in progress shown…

TweedlepumWalk Cycle Updated Version

2024, FIL 3720C, ToonBoom Harmony

Incorporated some audio into the clip.

Still want to add some foley.

3D House on Sketchfab

2025, Maya, Substance Painter

3D Room Design

2024, DIG 4326C, Maya, Substance Painter

A work in progress. For context, the story here is a taxidermist fairy : )

Textures designed in Photoshop and Maya. Burlap Ball, Slime Ball made from image of pickle, Fur Ball, and Glossy Wicker Vase made from image of hair cip.

Simple Ball Bounce

2025, Maya

Life Drawing

Observational Drawings and other 2D Designs created throughout my time at University of Central Florida inside and outside of classes in the Character Animation program